Emerald Blog

Notes from the developers at Emerald Sequoia LLC

Browsing Posts in Development process

First, thanks again for the many kind words about our apps. As we’ve noted several times here, this was always a labor of love for Bill & me and seeing your comments has been extremely gratifying. Some tentatively good news: The code for most of our iOS apps is now on GitHub, at https://github.com/EmeraldSequoia. A small […]

Bill & I have long had an unpublished app with a bunch of watch faces that we didn’t think were quite ready for the world to see. Some are unfinished, some are not up to our standards of polish, some are too similar to other faces, and some just seemed to have minimal value for […]

Shutdown update

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We’ve settled on November 1, 2023 as the date our apps will be removed from the stores (see our post about it). We will continue to respond to support requests through December 31 but will be unable to help you if an app has been removed from your device.

Emerald Sequoia’s future

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[Edit 2023/10/23: See specific update for Emerald Chronometer and Emerald Chronometer for the iPad here.] [Edit: Please also see our updates here and here.] The tl;dr After 14 years, Emerald Sequoia LLC will be shutting down at the end of 2023 and our apps will no longer be available. The details On November 1, 2023 […]

Supporting the Retina iPad

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Version 3.8 of Emerald Chronometer HD has just been approved for the App Store, and fully supports the new iPad’s Retina display. Just as with support for the iPhone 4’s Retina display, adding this support required new artwork at double the resolution in each dimension, for a total of 4 times the pixels of the […]

Retina support and app size

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The new iPhone 4 support that Bill just posted about required a whole new set of artwork, which is why it took so long for us to get this support out. Most simple apps simply use built-in widgets and graphic routines to render their displays, and those apps got Retina support simply by recompiling. (Our […]

Why we code

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Emerald Sequoia LLC is the outgrowth of my 20-year friendship with Bill, the other half of the company, and a similarly-long appreciation for Apple products (Bill had one of the first Macs in 1984, and I joined that train in 1989).  When Apple announced the iPhone development kits in early 2008, we decided to have […]